- Generative and interactive virtual-reality installation
- Conception and images by Miguel Chevalier
- Music by Jacopo Baboni Schilingi
a-part Festival - Carrières de Lumières - Baux-de-Provence - France
70 videoprojectors, 20 speakers
Software: Cyrille Henry / Antoine Villeret
Technical production: Voxels Productions
http://www.miguel-chevalier.com/en
This installation is composed by different graphic and multi-coloured paintings followed and randomly distributed. Those references to digital creation, in the form of a wave, switch between motifs and Auguste Herbin’s plastic alphabet. This wave undulates, creates and destroys itself in an infinite way. This interactive installation continually creates new universes? with movement sensors. Moreover, spectator’s movements can amplify pixels deformations.
This creation reconnects with the idea of “trompe oeil” : it interferes with visitors’s perception by creating a sensation of moving walls.
Pixel Wave is made up of various “multicolored graphic scenes,” following one upon another in random fashion, that are composed of such symbolic motifs from the digital universe as pixels, 0s and 1s (symbolic representations of binary code), mathematical symbols (+, x, and -), Wi-Fi, Bluetooth, etc. The wave ripples forth, endlessly taking shape and then losing its shape, thereby creating ceaselessly replenished universes. This new creative work by Miguel Chevalier harks back to the idea of the trompe l’oeil technique in art, disturbing the perceptions of visitors while creating the sensation of a shifting wall that loses its shape and begins to dance. The reference here is to such Kinetic Art and Op Art artists as Victor Vasarely, Jesús Rafael Soto, and Julio Le Parc, who conducted research into movement and optical illusion.